PHYSICS EDUCATION IN THE DIGITAL AGE: THE EFFECTIVENESS OF GAMIFICATION AND INTERACTIVE TECHNOLOGIES
Keywords:
Physics education, Gamification, Interactive technologies, Digital learning, Student engagementAbstract
Education has been transformed by the digital revolution to launch tools that are not confined to classrooms. The science of physics, traditionally thought of as obscure and complex, has been affected by gamification and interactive technologies to a great extent. The use of game-based components, simulations, and virtual or augmented reality helps maintain the student engagement, motivation and conceptual knowledge and develop problem-solving skills. The paper will discuss the effectiveness of these approaches in physics instruction, address issues like the access and teacher readiness, and point out the future directions of integrating digital technologies with the conventional pedagogy.